Karakorum Home Sitemap Background Beyond Karakorum Karakorum by Night Character Creation House Rules SF:STG Links

Character Creation

  • 1. Choose Concept
  • 2. Choose Clan
  • 3. Choose Nature and Demeanour
  • 4. Pick Attributes among Physical/Social/Mental 7/5/3
  • 5. Select Abilities among Techniques*/Talents/Skills/Knowledges 13/10/8/5
  • 6. Select Disciplines (4)
  • 7. Select Backgrounds (5)
  • 8. Select Road and choose Virtues (7)
  • 9. Select Maneuvers/Combos (7)
  • 10. Distribute 13 + Courage Freebie points

  • No value can be higher than 4 (exceptions: Virtues (max. 5), Chi (max. 6), Willpower (max. 6) and Health Levels (max. 20)).

    Starting Road Score: Conscience/Conviction + Self-Control/Instinct
    Starting Chi: 1 or depending on Martial Arts background
    Starting Willpower: 6 or depending on Martial Arts background

    Starting Generation: 11th (unless Generation background is purchased)

    Freebie Points:

  • Attributes: 5 per dot
  • Abilities: 2 per dot
  • Backgrounds: 1 per dot
  • Techniques: 2 per dot
  • Maneuvers/Combos: 4 per dot
  • Chi: 1 per dot
  • Willpower: 1 per dot
  • Road: 1 per dot
  • Health: 3 per dot
  • Virtues: 2 per dot
  • Disciplines: 7 per dot

  • Character Development (XP):

  • Attributes: New rating x4
  • New Ability/Technique: 3
  • Abilities/Techniques: New rating x2
  • Maneuvers/Combos: Power Point cost x4
  • Chi: New rating
  • Willpower: New rating
  • Road: New rating
  • Health: 4 per level
  • Virtues: New rating x2
  • New Discipline: 10
  • Clan discipline: New rating x5
  • Out-of-clan discipline: New rating x7
  • New Secondary Path: 7
  • Secondary Path: New Rating x4

  • *Techniques:
  • Punch
  • Kick
  • Block
  • Grab
  • Athletics
  • Focus
  • Melee
  • Archery